Mudslinging!” The report came crackling over Central Radio Dispatch at MERCY ST. TAXI CORPS. “Mudslinging! Play Plaza No. 5.”
Hero, Little Child, and Amanda were touring the taxi headquarters. Since New Day Rising and the ousting of the Enchanter, there was no need for an underground resistance. Now the taxi company was involved in rescue operations that could be carried out in broad daylight. The efficient restored garage was a command center for the Restoration.
The report came crackling again. “Mudslinging! Play Plaza No. 5. Mudslinging! Play Plaza No. 9.”
Hero groaned and hurried to the strategy planning map that was mounted high and filled one whole wall. Climbing the platform, he located the two trouble spots. In frustration, he slapped his hand against the map. “Chaos,” he mumbled. “Always happens after Power-Outs. ” He motioned to Amanda and Little Child to join him on the scaffolding.
The Chief Cabby hastened to the map wall and looked up, “Pendrant three and penclrant four. Whaddaya expect?”
“These were the pendrants that were energy futile in the Power-Out,” Hero explained.
The Chief pulled an alarm bar, sounding a loud signal: Trouble! To the streets! Trouble! To the streets!
Hero stepped down from the platform and grasped his brother’s shoulder. “This is one of the reasons Power—Outs are dangerous to the city, L.C. When the energy fails, some people act as though the Enchanter still ruled.